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 Time to Explore the World!!

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Rai Retsaki

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Posts : 177
Join date : 2012-11-27

PostSubject: Time to Explore the World!!   Tue Nov 27, 2012 9:33 pm

Name: Rai Retsaki
Age: 17
Class: Black Belt
Badges Earned: 0
Trainer Level: D

Bio: Rai had always been an outgoing person as it was destined from her birth. As she grew older her fascination with pokemon was always one of curiosity though she never really thought of obtaining one for herself. Noticing her interest, her grandmother had always suggested she become a trainer. So after years of gradually taking them into consideration she had finally decided that she would become a trainer to the best of her abilities, beginning her journey in Luna Mountain Town.

Item List
Money: 150PK

Balls
Pokeballs x3
Christmasball x5 (Will give a random item when used.)

Healing/Ailments
Antidote x1
Paralyze Heal x1
Burn Heal x1
Potion x1
Full Restore x1
Full Heal x2
Gingerbread Man x2 (Cures any ailment and boost defense)
Candy Cane x3 (Cures Sleep. Raises Atk/Satk.)

General Items
Hot Chocolate x1 (Boosts the power of Fire and Water type moves. Gives resistance to Ice type moves.
Mistletoe x1: (Pokemon hold.) Induces Infatuation upon contact.
Rare Candy x0
Amp Box: (Pokemon hold.) Increases electric type attacks by two stages.
Reaper Cloth: A cloth imbued with horrifyingly strong spiritual energy. Raises the power of Ghost type moves when held.

Key Items
Pokedex
Black Train Ticket


Last edited by Rai Retsaki on Fri Dec 06, 2013 8:31 pm; edited 14 times in total (Reason for editing : -1 Pokeball)
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Rai Retsaki

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Posts : 177
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PostSubject: Re: Time to Explore the World!!   Wed Nov 28, 2012 9:30 pm

Nickname: Luke
Species: Lucario
Gender: Male
Item: Lucky Egg
Lv: 26 (18135/19700)
Type(s): Fighting/Steel
Ability(s): Inner Focus
Nature: Hasty

Dex: Lucario are considered to be prideful creatures, and are extremely loyal to their Trainers. Lucario also seem to have a natural sense of justice. They are sensitive to a special type of energy called aura. Lucario can study this energy to predict the movements of their opponents and track their quarries. They also have the power to manipulate this energy in an offensive manner, in the form of explosive spheres of aura energy.

HP: 80
ATK: 70
DEF: 44
SATK: 72
SDEF: 49
SPD: 64





Attacks

Foresight: Foresight is able to identify the enemy's Pokémon, allowing you to hit Ghost types with moves that wouldn't normally work, for example: Normal and Fighting types moves would not be able to damage Ghost types. But with the move Foresight, it will damage that Ghost type, even though that Ghost type is immune to Normal and Fighting moves. (Normal)

Quick Attack: The Pokémon will move at a high speed and then tackle the opponent. This move will always hit first unless the opponent uses a speed attack that is greater, or the same but their natural speed is greater than your own. (Normal)

Endure: The user braces itself in order to survive a hit that would otherwise prove fatal. (Normal)

Counter: A move that does double the physical damage inflicted on the user to the opponent. It has a normal effect on every type but Ghost, where it has no effect at all. The enemy must attack first and after that your Pokémon attacks with Counter. Counter can never be used before the attack from the enemy. (Fighting)

Feint: Feint is an attack that can hit through a target using Protect or Detect. It also disables Protect/Detect to be used as the next move of the target, so subsequent moves in the same turn (in double/triple battles) can still hit. (Normal)

Force Palm: The user is attacks with a shockwave from the palm that has a chance to Paralyze the opponent. (Fighting)

Reversal: An all-out attack that becomes more powerful the less HP the user has. (Fighting)

Copycat: The user mimics the target's last move. The move fails if no other move has been used yet. (Normal)

Bone Rush: The user repeatedly hits the opponent up to 5 times in a row, each hit greater in power than the last. (Ground)

Metal Sound: A horrible sound like scraping metal is emitted to sharply reduce the foe’s Sp. Def stat. (Steel)

Specials

Zen Aura: All pokemon that use aura can achieve this mode. When activated, critical hit ratio is boosted, speed is boosted, attack power is boosted, special attack power is boosted. Defense is decreased to lowest stat. Special Defense is decreased to lowest stat. Hp is reduced to 1 after Zen Aura ends. Zen Aura is activated by having your emotions reach a critical high point, resulting in the natural aura of the user being too unstable to control. It is like breaking Enlightenment. Zen Aura only lasts for two post.


Last edited by Rai Retsaki on Fri Dec 06, 2013 8:12 pm; edited 13 times in total (Reason for editing : Lv. Up)
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Rai Retsaki

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PostSubject: Re: Time to Explore the World!!   Sun Dec 16, 2012 9:36 pm

Nickname: Eos
Species: Aron (Iron Armor Pokemon)
Gender: Female
Item: None
Lv: 24 (13800/15650)
Type(s): Steel/Rock
Ability(s): Sturdy
Nature: Stark

HP: 65
ATK: 46
DEF: 66
SATK: 31
SDEF: 31
SPD: 23

Dex: This Pokémon has a body of steel. To make its body, Aron feeds on iron ore that it digs from mountains or other sources of metal that it can get to. Occasionally, it causes major trouble by eating bridges and rails. With one all-out charge, this Pokémon can demolish even a heavy dump truck.





Attacks

Harden: The user stiffens all the muscles in its body to raise its defense stat. (Normal)

Tackle: A physical attack in which the user charges and slams into the target with its whole body. (Normal)

Mud-Slap: The user hurls mud in the target’s face to inflict damage and lower its accuracy. (Ground)

Headbutt: The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. (Normal)

Metal Claw: The target is raked with steel claws. It may also raise the user’s Attack stat. (Steel)

Iron Defense: The user hardens its body’s surface like iron, sharply raising its Defense stat. (Steel)

Take Down: A reckless, full-body charge attack for slamming into the foe. The user receives 1⁄4 of the damage it inflicted in recoil. (Normal)


Last edited by Rai Retsaki on Sun Dec 08, 2013 1:56 pm; edited 4 times in total (Reason for editing : Lv. Up)
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PostSubject: Re: Time to Explore the World!!   Wed May 22, 2013 5:22 am

Species: Ambipom
Gender: Female
Item: None
Lv: 31 (26825/28500)
Type: Normal
Ability(s): Technician
Nature: Adamant



Dex: Ambipom is a much larger and advanced form of Aipom. It has two tails, each with a large, rounded hand with three red-tipped fingers. These tails are much more versatile than Aipom's tail, and the tails also have a cuff of a rounded frill on the wrists. Ambipom can leap from tree to tree with brilliant speed using them.

HP: 97
ATK: 83
DEF: 55
SATK: 45
SDEF: 55
SPD: 85

Attacks

Scratch: Hard, pointed, and sharp claws rake the target to inflict damage. (Normal)

Tail Whip:he user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. (Normal)

Sand-Attack: Sand is hurled in the target’s face, reducing its accuracy. Although it is a Ground-type move it still affects raised Pokemon. (Ground)

Astonish: The user attacks the target while shouting in a startling fashion. It may also make the target flinch if they have not yet moved. (Ghost)

Baton Pass: Baton Pass causes the user to switch out for another Pokemon, passing any stat changes to the Pokemon that switches in. (Normal)

Tickle: The user tickles the target into laughing, reducing its Attack and Defense stats. (Normal)

Fury Swipes: The target is raked with sharp claws or scythes for two to five times in quick succession. (Normal)

Swift: Swift deals damage and ignores changes to the Accuracy and Evasion stats. However, it will not hit Pokemon during the invulnerable stage of Bounce, Dig, Dive, Fly, Shadow Force or Sky Drop. (Normal)

Screech: An earsplitting screech harshly reduces the target’s Defense stat. (Normal)

Agility: The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. (Psychic)

Ice Punch: The target is punched with an icy fist. It also has a 10% chance of leaving the target frozen. (Ice)

Thunder Punch: The target is punched with an electrified fist. It may also leave the target with paralysis. (Electric)


Last edited by Rai Retsaki on Fri Dec 06, 2013 8:25 pm; edited 1 time in total
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Rai Retsaki

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PostSubject: Re: Time to Explore the World!!   Tue May 28, 2013 1:43 am

Nickname: ???
Species: Sableye
Gender: Male
Item: None
Lv: 22 (10650/12200)
Type(s): Dark/Ghost
Ability(s): Keen Eye
Nature: Naughty

HP: 60
ATK: 48
DEF: 44
SATK: 40
SDEF: 36
SPD: 33



Dex: Sableye lead quiet lives deep inside caverns or dark spaces. They are feared, however, because these Pokémon are thought to steal the spirits of people when their eyes burn with a sinister glow in the darkness. It uses its sharp claws to dig up gems to nourish itself.

Attacks

Scratch: Hard, pointed, and sharp claws rake the target to inflict damage. (Normal)

Leer: The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. (Normal)

Foresight: Foresight is able to identify the enemy's Pokémon, allowing you to hit Ghost types with moves that wouldn't normally work, for example: Normal and Fighting types moves would not be able to damage Ghost types. But with the move Foresight, it will damage that Ghost type, even though that Ghost type is immune to Normal and Fighting moves. (Normal)

Night Shade: The user makes the target see a frightening mirage. It inflicts damage matching the user’s level. (Ghost)

Astonish: The user attacks the target while shouting in a startling fashion. It may also make the target flinch if they have not yet moved. (Ghost)

Fury Swipes: The target is raked with sharp claws or scythes for two to five times in quick succession. (Normal)

Fake Out: Attacks with a priority of +3 and causes the target to flinch if it hits. It is only successful on the first turn the Pokemon is in battle, but reset each time the Pokemon switches out and back in. (Normal)

Detect: Prevents any attacks targeted at the user from striking on that turn. It may fail if used in succession. (Fighting)

Will-O-Wisp: The user uses a sinister, bluish-white flame that will inflict burn on the target. (Fire)
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