Pokemon Adventure Unlimited


A free roam pokemon RP in 2 Regions, full of challenges, dangers, and fun. Your story is yours to write!
 
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» On to the future!
Ecclasia Routes Icon_minitimeWed Jan 20, 2016 9:18 pm by Gold

» (NPC) Kattherine Skyfall
Ecclasia Routes Icon_minitimeTue Jan 19, 2016 2:53 pm by Kattherine

» Freedom at last!
Ecclasia Routes Icon_minitimeMon Dec 28, 2015 8:00 pm by Gold

» Lars Armstrong
Ecclasia Routes Icon_minitimeThu Oct 16, 2014 3:16 am by Admin

» Blazing through The Forest
Ecclasia Routes Icon_minitimeSat Aug 23, 2014 10:29 pm by Admin

» We Really Need to Leave Home
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» Just A Small Time Guy
Ecclasia Routes Icon_minitimeThu Aug 21, 2014 1:21 am by Kaito Inaki

» Rough and Tumble!
Ecclasia Routes Icon_minitimeThu Aug 21, 2014 1:16 am by Minami

» The Beginning Of A New Path
Ecclasia Routes Icon_minitimeTue Jan 07, 2014 8:39 pm by Aliyah Rozalyn

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Ecclasia Routes

 
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Route 1

A rocky plain constantly fluctuating in temperature and climate that sits between Red Hollow Villlage and Blue Hollow Village. Few trainers spend their time here, but those who do show their ability to take on the seasons.
11Available Pokemo...
Sun Dec 16, 2012 6:08 pm
Scales of Destiny View latest post
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Route 2/Salt Water Marsh (South)

A muddy and wet route through a marsh like area between Blue Hollow Village and Low Tide City, almost as if the entire area was a lake. The deeper murky waters house all types of pokemon and due to the temperate fluctuations, many pokemon roam from place to place. Be careful of sink holes and slick muddy cliff sides.
11Available Pokemo...
Sun Dec 16, 2012 6:41 pm
Scales of Destiny View latest post
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Route 3

A short, straight forward route that leads from Red Hollow Village to Wisp Valley Gate. The area is lightly foggy but nothing that hinders trainers.
11Available Pokemo...
Sun Dec 16, 2012 6:48 pm
Scales of Destiny View latest post
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Route 4

Another short Route between Red Hollow Village and the Northern Luna Mountains. Traffic is more heavy than one would expect here since many beginner trainers would rather avoid Wisp Valley on their way to other towns.
11Available Pokemo...
Sun Dec 16, 2012 6:11 pm
Wheel of Fate View latest post
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Route 5/Salt Water Marsh (West)

More shallow waters through the marsh like area that leads from Low Tide City to Tri-River City. A slight fog settles over the area, and trees grow much bigger in this area due to the pure river that flows nearby, giving way to various kinds of pokemon.
11Available Pokemo...
Sun Dec 16, 2012 6:41 pm
Wheel of Fate View latest post
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Route 6/Salt Water Marsh (North)

An extremely foggy trudge through the dark and murky waters of the Salt Water Marsh between Low Tide City and Wisp Valley City. It is advised to be as careful as possible if travelling through this part of the Marsh, and should be avoided if the proper gear is not equipped. To avoid the deeper areas, planks and walkways have been built, leading from tree house to tree house for guidance and ease of travel.
11Available Pokemo...
Sun Dec 16, 2012 6:55 pm
Wheel of Fate View latest post
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Route 7/Wisp Valley (East)

A deep trench like valley between the Wisp Valley Gate and Wisp Valley City, shrouded in a deep fog. It is very hard to see and navigate this area, and only patches of warm air give way to a see-able path. Trainers of both pokemon and their own bodies hone their skills and senses along this path.
11Available Pokemo...
Sun Dec 16, 2012 7:07 pm
Scales of Destiny View latest post
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Route 8 (Snow Field)

The beautiful snow covered boulder plain leading from the Northern Luna Mountain to Yoruyuki city. Due to the heavy blizzard as you approach the city, many people tend to get lost deeper within the mountain. It is advised to travel in a group or with a pokemon capable of navigating the blizzard. There are several rest stops throughout the path for safety.
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Route 9 (Snow Plain)

A chilled route between Wisp Valley City and Yoruyuki City, surprisingly not foggy like the rest of Wisp Valley. The chilly air and almost straightforward route is home to many different pokemon, even those that try to adapt to the cold weather. Trainers have fun along this route and closer to Yoruyuki city, many people have fun at the Midway Winter Resort.
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Route 10

A straight forward route on the outskirts of the Forest of Air, leading from Wisp Valley City to the Forest of Frost. The remnants of another Town is along this route, and many people come to pay their respects to whatever tragedy befell the town.
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Route 11/Wisp Valley (West)

The longest route and one of the most perilous in Ecclasia, this fog covered gorge and valley lies between Wisp Valley City and Tri-River City. All types of pokemon await in the mist, as well as trainers who have honed their abilities to barely be effected the area. There are dozens of different ways to traverse this route, from bike paths, rivers, cliffsides, or the winding road all the way through. This is truly a physical test for both trainers and pokemon.
11Available Pokemo...
Thu Dec 20, 2012 5:33 pm
Admin View latest post
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Route 12

A nice reprieve from the perilous journey of the inland of Ecclasia. This moderately long route travels through farmland and factorial areas, people and pokemon working together and separately the get goods out all around the world. Many places have discounts on certain items if you can find the right factories.
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Route 13 (Desert)

A desert route leading from Red Hollow Village to the Desert Gate. The path way is crumbled in certain areas, so be careful of getting stuck in the sand.
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Route 14 (Desert)

A short desert route from Blue Hollow Village to the Desert Gate. The are is more moist than many would believe, and houses many small oasis like areas.
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